Sliding Penguin - Personal project
23 May 2016
This past week I began a simple game project. I set realistic goals for the sliding penguin game. I wanted to have a double-jump, obstacles of random sizes, and the speed of the sliding increase over time.
I completed all 3 but didn't get to the stretch goal - powerups.
Before I started I knew the stretch goal would be difficult, but I hadn't realised just how difficult it would be to learn and make use everything I needed from the game framework to accomplish this.
While using the game framework I noticed that I lack some understanding of how frameworks like Phaser.io can be used. The use of 'this' threw me off a bit but I'm interested to learn more how 'this' is used to construct objects.
I'm happy with what I got done when considering the effort that I had to put in. However, the game is not exactly fun and I hope to improve this week.